AI Insights · Timothy · October 2021
Top 5 Cannabis Games iOS Performance in Latin America Q3 2021
In Q3 2021, the top 5 cannabis games on iOS in Latin America saw varied performance in downloads, revenue, and active users, with notable trends for each app.
In Q3 2021, the top 5 cannabis games on iOS in Latin America exhibited diverse performance metrics, reflecting the dynamic nature of the mobile gaming market. Below, we provide a detailed overview of the weekly downloads, revenue, and active users trends for each game.
Hempire - Weed Growing Game from LBC Studios Inc. experienced fluctuations in weekly revenue, with peaks and troughs throughout the quarter. Revenue ranged from approximately $230 to $570, peaking in late June and early July. Weekly downloads showed a significant spike in early August, reaching around 670, before stabilizing to lower levels. Active users mirrored this trend, starting at 667 in late June and reaching a high of 1154 at the end of August, before settling down to 790 by the end of September.
Bud Farm: Idle Tycoon Game by LDRLY saw a remarkable increase in weekly downloads towards the end of the quarter, peaking at about 1470 in mid-September. Revenue also followed an upward trajectory, starting at $107 in late June and increasing to a high of $179 by the end of September. Active users showed a similar pattern, with notable growth from 286 in early September to a peak of 921 the following week.
Wiz Khalifa's Weed Farm from Metamoki Inc. had relatively steady weekly revenue, ranging between $4 and $111, with a notable peak in early August. Downloads were more stable, maintaining a range between 50 and 183 throughout the quarter. Active users demonstrated a consistent rise, starting from 216 in late June and reaching a steady level of around 323 by the end of September.
Weed Firm 2: Back To College by Ludum LLC saw a gradual decline in weekly revenue, dropping from $83 in late June to lower values towards the end of the quarter. Downloads remained relatively stable, fluctuating between 44 and 138 throughout the period. Active users showed minor variations, maintaining a range between 443 and 550, indicating a stable user base.
Weed Factory Idle from Spider Solitaire displayed modest revenue figures, peaking at $19 in late August. Downloads were consistent, with a peak of 129 in mid-September. Active users increased steadily from 38 in late June to a peak of 224 in mid-September, before dropping slightly to 131 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.